![]() ![]() Kratos can sit bestride Gordan Freeman in GOG Galaxy 2.0. GOG's even put together its own PlayStation Network support. Galaxy 2.0 won't be snooping in on what you play, how long you play it for, what apps you use-nothing. Just log-in and verify the connection via the Galaxy client and all your games show up shortly after, accompanied by all the art and information you'd expect. Custom solutions exist for the major launchers already, including Uplay, Origin, Epic Games, and Steam. I saw a GOG representative connect their personal Galaxy account to and import their library in a few seconds. A pretty way to show off how few achievements I have.īut even without official support, the Galaxy 2.0 development team's homebrewed integrations are just as impressive. Unified cross-platform chat won't be available at launch, but it's possible and part of the greater vision. Friends show up as online on whatever platform they're playing on. Leaderboards let you sort who's played the most, who has the most achievements, or who played last-you can sort by any available data. The activity feed shows recent achievements from friends from all platforms. Click on any of those games and you'll get a breakdown of all available stats across all platforms. It allows users to import game libraries, friends lists, and any accompanying metadata from any PC launcher or supported console account into Galaxy's library. GOG Galaxy 2.0 isn't just home to GOG games. Playnite is an all-in-one launcher that can already collect most of your PC library in one place, but with GOG's official support from Microsoft, slick custom integrations with the other big platforms, custom plug-in support, extensive library management tools, and the promise of unified cross-platform chat, it's already pulled ahead. ![]()
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